In truth, this was just a tease, and tease it was. As BossLogic finished up the artwork, the screen cut to reveal that an Assassin’s Creed Valhalla trailer is set to drop later today. It’s only a couple of hours away at this point, but Ubisoft took to Twitter to reveal something else entirely.

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Ubisoft Montreal, lead developer on the project, thanked its 14 co-developer studios around the world. This show of gratitude and respect is remarkable, not only because of how complicated game design is, but how Assassin’s Creed studios have a unique method of development at that. The big shocker, though, is that there were a total of 15 studios (including Montreal) working on Assassin’s Creed Valhalla, which is a total of 8 more studios than Assassin’s Creed Odyssey.

Odyssey is not lacking in the content department, as the map is huge and the main story takes 40 hours to beat alone, with a completionist runthrough easily pushing this into hundreds of hours. If AC Valhalla is indeed larger thanks to the added manpower, the game sounds like it would be incredibly impressive. Of course, there’s a ton of possibilities here: perhaps the added manpower made the same size game in a shorter development window, or maybe some of the studios were working on small things. Either way, the manpower is essentially double that of Assassin’s Creed Odyssey.

It’ll be interesting to see how Ubisoft put all of this to work, how the game looks as a finished project, and how it compares to its predecessors, while hopefully forging its own identity. Regardless, fans will get their worldwide glimpse at the game in just a few hours.

Assassin’s Creed Valhalla is in development.

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